The Legacy Kollection of Mortal Kombat: A Near-Flawless Victory for the Fighting Game Brand

This iconic fighting game retains its share of secrets and the ability to amaze, more than 30 years after its original launch in coin-op establishments. This latest compilation covering the franchise's earliest days, featuring a quartet of arcade releases, several home system versions, and related titles, goes beyond only a accurately simulated set of legendary games and not-so-classics — it additionally serves as a detailed chronicle about the development of the renowned brand.

Being a long-time Mortal Kombat fan who has carefully followed its development and progression, there was much to discover for me to understand and value about the series.

What Constitutes the Legacy Collection

Mortal Kombat: Legacy Kollection is, like other vintage game anthologies from the development team Digital Eclipse, part historical documentation, section playable historical record. This compilation features simulated releases of the original arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, along with home system and portable adaptations of certain releases. The anthology additionally contains the brand's experiments at spinoffs, like action-oriented titles Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — among the series' most criticized releases.

The Legacy Kollection consequently doesn't represent a highlight reel anthology, but a study of the series' formative period, when developer Midway and brand founders the creative duo behind the series were figuring out how to develop a battle series, produced using film material of live performers, on the fly. Observing the archival material — which includes historical videos, new interviews, and digital copies of vintage posters, comics, and even interoffice faxes — it's astonishing to observe how Mortal Kombat went from modest origins to a international craze. It's frankly astounding to observe several early video game creators, operating with virtually no plan or guidance, direct their entertainment passions into creating a legendary video game series.

Documentary Portion

The educational segment of Mortal Kombat: Legacy Kollection traces the growth of the fighting series and the developers' professional journeys at the now-defunct Midway. It then goes on to show how the very same individuals reckoned with how to routinely one-up themselves, encountering significant pressure to repeat their success. It represents an intriguing historical record made from analog films and analog photographs and manual drawings, which reveal the self-made character of the franchise's production method and how word of mouth helped disseminate its secrets and undisclosed elements of the series in its arcade heyday. Told in bite-sized chunks, it's an eminently watchable collection of mini-documentaries that includes titles, illustrated stories, cinematic adaptations and even the comical physical events. The compilation also contains some unreleased actions and digital fighter representations among its previously unreleased material.

Interactive Gaming

Placed within the quintet of documentary episodes' progression are prompts to play the games themselves. At various points, users can directly access a combat game session or one of its home console ports to reexperience its mechanics and graphics, recreated with impressive accuracy on current technology.

I allocated the majority of my time playing the arcade classics, especially Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Many of the games here stand the test of time, particularly during local multiplayer matches. Yet competing with the artificial intelligence fighters in these releases is a demonstration of how basic and unbalanced the development approached in the franchise's pioneering releases. Computer-directed fighters clearly employ dishonest tactics or are otherwise dumb as rocks. Without having another person to compete with — internet multiplayer exists in the majority of included games, but somewhat limited in options — you'll miss the full enjoyment.

Visual Options

The 23 playable Mortal Kombat games in the compilation, a mix of coin-op, home system, and portable titles, are precisely simulated, though I've observed a few small quirks — primarily delayed responses and intermittent errors, particularly in Mortal Kombat 4. Although the titles are mostly shown in their original form, developer Digital Eclipse has incorporated various clever quality-of-life features and graphical adjustment settings. For example, you can choose to reveal combatant-unique actions during gameplay and choose to enable endless periods to execute finishing moves. Additionally available are settings for revealing concealed combatants, eliminating the need to execute obscure techniques to obtain them.

Visually, the games can be experienced with numerous graphical effects and display options. Mortal Kombat: Legacy Kollection offers very realistic filters that mimic the traditional television screens of arcades or domestic TVs, or the greenscale screen of a portable gaming device. A notably appreciated element is the option to have gaming hall-style borders surrounding the screen, with the MK game of your choice precisely and gently mirroring against the simulated dark plastic edges. It's quite aesthetically pleasing.

Extra Content

There are plenty of nice touches beyond the historical footage and recreated vintage titles, containing a soundtrack mode that lets you revisit the tunes of various combat titles without the din of two kombatants viciously slaughtering each other. There are also combatant descriptions that contain backgrounds and numerous narrative components shown through arcade games' attract mode screens and conclusions.

Archival Discovery

A particularly notable inclusion for committed franchise followers is the opportunity to play a segment of previously unavailable content in the guise of Ultimate Mortal Kombat 3 Wavenet Edition. This version of the game, a somewhat revised iteration of Ultimate Mortal Kombat 3, was an initial venture by the company at head-to-head network battles in gaming halls. The Wavenet Edition of the game is virtually identical to UMK3, but provided the ability to challenge online opponents and contained several small error corrections and adjustments. However, this network version never gained traction, in part

Jeanne Jones
Jeanne Jones

A tech journalist and digital strategist with over a decade of experience covering emerging trends and innovations.